I started work on Factor 0.80 in CVS, but decided to take a break from working on the Factor core, and instead, try writing a 3D game! I only did a few hours hacking on it so far, just fleshing out the bare necessities of a game engine. Here is what I have so far; you can move the player around the rather dull-looking world, and shoot projectiles which fly off into the distance:
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Romain, the source code is in CVS: examples/factoroids/. It is quite a mess right now.
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